Air defence clash of clans
Be more aware or possible double giant bombs when you send those hogs, because that can kill all your hogs before they reach the AD and hence cause you the last star. You can send your Barbarian King in front of them if there are cannons or Archer Towers between the AD and where you are sending the Hogs, so that he draws fire on him thus protecting those Hogs. Hogs can be sent earlier since they are not targeted by the AD, but you have to make sure the CC is empty first, or rather, no defending CC can attack them while they do their thing. The goal here is to prevent the AD from targeting your Balloons while they come in and maxed Balloons will come with a big bang and will help your Dragons even after destroying the AD. If you bring Balloons to destroy an AD, then you bring Dragons on one side and send the Balloons when or slightly before the AD on the other side of the Dragons start targeting your Dragons. If you bring lightning spells, it would be better to destroy 1 AD early before the main attack and then send all the Dragons so they destroy the remaining AD as fast as possible. The strategy is to destroy 1 AD from the method above and the other with the Dragons.
![air defence clash of clans air defence clash of clans](https://i.ytimg.com/vi/c9nd2YX2Gpc/maxresdefault.jpg)
5 maxed out hogs or balloons can help destroy one of the ADs and at TH7, the defenses will definitely take a while to take those troops out.
![air defence clash of clans air defence clash of clans](https://data1.ibtimes.co.in/en/full/570943/clash-clans.png)
Using support CC: If you have access to high level troops from clanmates, usually the best troops for this attack are hogs and balloons. For a TH7, if you have lv4 lightning spells (390 dmg*3 = 1170) and the AD are lv 5 (1000 HP) you can easily take out one of the ADs. 3 lightning spells maxed at any TH level are sure to destroy an AD maxed out for the same TH level. Using lightning spells: 3 lightning spells can usually take out an AD. There are a couple of staple effective ways to deal with ADs: In a way, TH8 and below are the bases where Dragons shine best there are 3 or less ADs (Air Defenses) at those TH levels. This could potentially save you a spell slot if you manage to hit multiple Air Defenses with a single Earthquake Spell.In dragon attacks, the biggest threats are air defenses. There is only one case with a somewhat meaningful interaction between Lightning and Earthquake spells:Īs a TH12 attacking a TH12, you can substitude one maxed Lightning Spell with a maxed Earthquake Spell. TH11 and up can kill 4 out of 4 Air Defenses and have 1 spell slot left over. TH10 can kill 4 out of 4 Air Defenses, no spell slots left over, requires donated Lightning Spell Donated Lightning Spells don't lower the number of required Lightning Spells below 3. If you use your own Lightnig Spells, you need 3 Lightning Spells in order to kill an Air Defense. Kill 2 out of 4 Air Defenses and have 2 spell slots left over (1 of them in CC) for other spells (no donated Lightning)
![air defence clash of clans air defence clash of clans](https://i.ytimg.com/vi/pWKYqd_4d_o/hqdefault.jpg)
TH9 can kill 2 out of 4 Air Defenses and have 3 spell slots left over for different spells (with a donated Lightning Spell) TH8 can kill 2 out of 3 Air Defenses and have 1 spell slot left over for a different spell (only possilbe with a donated Lightning Spell) A donated max Lightning spell allows you to kill an Air Defense with 3 Lightning Spells (2 of your own, 1 donated). If you use your own Lightning Spells, you need to use 4 Lightning Spells in order to kill an Air defense. Here's what I found out (assuming maxed Lightning Spells and Air Defenses for each TH): I ran the numbers for the new Lightning Spell. I'm copying it here in case someone finds it useful: